|"Is that damage?"|
"It looks like damage."
Z-110 ACID NEUTRALIZING COMBAT WARDROBE (TL4): Developed to combat acid, this ribbed armor covers a Marine from head to toe. It exudes a slime covering that neutralizes acid on contact. The suit is also designed to withstand severe concussions. It bestows acid resistance 10 on any person wearing it. Efforts to produce an armor resistant to the intense acidity of the alien blood have proved impractical and the designs were deemed too heavy for a normal man to use effectively. Therefore, we must not resist, but extirpate. The moment alien blood touches this wardrobe, the threat is eliminated altogether. It is lined with a gelatinous substance that can neutralize the acid, giving it the PH balance of water. The Z-110 ANCW was developed by Grant Corp for their farmers as Royal Jelly was a valued resource. They were secretly using them since TL3 but the design was not available to the CMC until later. The armor is also a complete life support system, with a capacity of a full pressurized environment for up to six hours. The suit is powered by batteries on the back which power the life support but also regulates the interchanging armor plates. Not really classified as powered armor, the suit just moved its armor aside as the person moves. This includes tracking the helmet to follow the eyes of the wearer because the viewer of the Z-110 is very small. The Grant Corp NutraGel cannot be made transparent, making this small viewer the most vulnerable place on the suit. It has the same PD and EKD as the rest of the suit but is not protected by the NutraGel technology while any acid hit in the head unit has 20% chance of striking the glass. If punctured, the suit is no longer pressurized.
The Z-110 can regenerate the Gel completely after a battle and have an inexhaustive supply.
NUTRAGEL: At time of the war, Grant Corp starts selling the NutraGel as a modification to be adapted to any armor. Any surface armor (that cannot be covered) can be used. Every packet will adapt a full suit but will only withstand 100 points of Acid damage before being completely neutralized. Any location not completely covered (Helmet) has a 50% chance of hitting an unprotected area.