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Kale Menges

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Kale Menges

Kale Menges.[1]

Kale Menges is a concept artist, graphic designer, and user interface artist/designer. He has worked on Borderlands (2009) and its sequel, Borderlands 2 (2012).[2]

Menges worked as a concept artist on Aliens: Colonial Marines (2013).[3]


Aliens: Colonial MarinesEdit

Main article: Aliens: Colonial Marines (2013 video game)

In between the release of Borderlands and beginning full production on Borderlands 2 while at Gearbox Software, Kale Menges got to work on Aliens: Colonial Marines as a concept artist with a primary duty to explore variations in creature design beyond the classic Xenomorph to help give a greater variety of gameplay possibilities for the game designers.[3]


External linksEdit


  3. 3.0 3.1 3.2 3.3 3.4 3.5

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