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Kale Menges

Kale Menges.[1]

Kale Menges is a concept artist, graphic designer, and user interface artist/designer. He has worked on Borderlands (2009) and its sequel, Borderlands 2 (2012).[2]

Menges worked as a concept artist on Aliens: Colonial Marines (2013).[3]

Work

Aliens: Colonial Marines

Main article: Aliens: Colonial Marines (2013 video game)

In between the release of Borderlands and beginning full production on Borderlands 2 while at Gearbox Software, Kale Menges got to work on Aliens: Colonial Marines as a concept artist with a primary duty to explore variations in creature design beyond the classic Xenomorph to help give a greater variety of gameplay possibilities for the game designers.[3]

Gallery

External links

References

  1. http://www.gearboxsoftware.com/community/articles/299/who-is-borderlands-iii-kale-menges
  2. http://kale-menges.blogspot.com/
  3. 3.0 3.1 3.2 3.3 3.4 3.5 http://kale-menges.blogspot.com/2013/02/aliens-colonial-marines-creature-designs.html