Kale Menges is a concept artist, graphic designer, and user interface artist/designer. He has worked on Borderlands (2009) and its sequel, Borderlands 2 (2012).[2]
Menges worked as a concept artist on Aliens: Colonial Marines (2013).[3]
Work[]
Aliens: Colonial Marines[]
- Main article: Aliens: Colonial Marines (2013 video game)
In between the release of Borderlands and beginning full production on Borderlands 2 while at Gearbox Software, Kale Menges got to work on Aliens: Colonial Marines as a concept artist with a primary duty to explore variations in creature design beyond the classic Xenomorph to help give a greater variety of gameplay possibilities for the game designers.[3]