The player's sidearm in the game is permanently equipped and cannot be discarded, and up to two other weapons can be carried in addition to this. The only exception is the M59/B Smartgun, which takes up both primary weapons slots, meaning any other weapons (except the player's pistol) must be discarded.
W-Y VP78 PistolEdit
- Main article: VP78 Pistol
Armat M41A/2 Pulse RifleEdit
- Main article: M41A/2 Pulse Rifle
W-Y ZX-76 ShotgunEdit
- Main article: ZX-76 Shotgun
Double barrel pump-action shotgun. Holds 8 rounds. Fires single shots as standard, but is also capable of unloading both barrels simultaneously for a devastating close-range blast.
Armat M42C Scoped RifleEdit
- Main article: M42C Scoped Rifle
Sniper/marksman rifle with a medium-powered scope. Holds 6 rounds. Incredibly powerful but limited by a slow rate of fire and high recoil.
- See: M56 Smartgun
Updated version of the M56 seen in Aliens. Incorporates an updated tracking system that no longer relies on infra-red allowing for the successful targeting of Xenomorph threats. Tracking systems can be toggled off for increased firepower at the cost of manual aiming. The Smartgun is not available in competitive multiplayer matches.
W-Y M260B FlamethrowerEdit
- Main article: M260B Flamethrower
Military-spec flamethrower. Capable of firing an unignited stream of fuel that can be lit subsequently to create a devastating wall of flame.