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Aliens vs. Predator: Requiem (2007 video game)

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Alien vs predador requiem
PSP Cover
Aliens vs. Predator: Requiem
is a 2007 video game published by Sierra Entertainment for the PlayStation Portable. The game is based on the 2007 film of the same name.

PlotEdit

The plot follows a storyline similar to the film, but branches of in several parts.

The main plot is that an Elite Predator (Wolf) has been sent down to destroy all evidence of Predator technology and to destroy any Aliens found, and eventually the Hive before it can successfully produce a Queen. There are several paths that can be chosen by the player to follow, leading to different scenarios and levels for each path, but all eventually lead to the final two levels.

Interestingly, the game does not feature a Predalien, one of the prime antagonists from the film, and explains the Aliens' presence as a crashed ship that carried several Facehuggers which eventually impregnated enough humans to start a sizable colony of Aliens. Also, Wolf survived, unlike in the film. This is because the game ends with Wolf immediately leaving the town before the Queen emerges only to be killed by an airstrike (instead of a nuclear bomb). The Predalien's lack of appearance suggests that the game ignores the events of the first film.

GameplayEdit

Aliens vs. Predator: Requiem is a third-person action-adventure game. The single-player campaign is composed of 15 missions and features the Predator from the film. The player has access to Predator weapons as seen in movies and other sources in the franchise, including claws and a shoulder-mounted energy cannon. New weapons from the corresponding film include an energy pistol. The player character also has stealth camouflage and several vision modes that allow him to see in the dark, such as infrared vision. Health is represented by a segmented life bar that regenerates after a successful kill, and an energy bar is also available to provide power for the Predator's weapons. In addition to destroying Aliens, the Predator must eradicate other traces of their presence, including facehugger husks. Aliens, husks, humans, and other potential targets are all represented by icons on a heads-up display. The game's camera is manipulated by pressing the PlayStation Portable (PSP)'s triggers, and the Predator can "lock on" to opponents using a first-person view to target them with his ranged weapons.

Aliens vs. Predator: Requiem uses a system of "honor points" to award points to players for actions considered honorable for Predators. For instance, "tagging" an enemy in first-person mode before killing it adds points, while killing humans reduces points. Honor points are used at the end of each mission to upgrade the Predator's weapons and equipment. In addition to the campaign, a single-player mode called "Skirmish" is available, in which players have five minutes to dispose of as many Aliens as possible in one of the game's maps. Skirmish can also be played in a cooperative setting with one other player using the PSP's "ad-hoc" local wireless mode. There seems to be only two types of xenomorphs fought in the game. There are only praetorians and warriors.

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